Video Augmentation Method for the Facilitation of Skill Learning in Karate
Video Augmentation Method for the Facilitation of Skill Learning in Karate
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DOI:
10.1109/tale48869.2020.9368331
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发表时间:
2020-12
期刊:
影响因子:
--
通讯作者:
Kazumoto Tanaka
中科院分区:
文献类型:
--
作者:
Kazumoto Tanaka
This paper describes an image processing method that can facilitate skill learning in karate using recorded karate competition videos. The proposed method compensates for a partially filmed karate court in the input video image by generating a complete court image via a network-based generator. To evaluate our method, a player-focused video was augmented with complete competition field information. The augmented video would be useful for observing both players’ actions as well as the player positioning within the entire competition court. In particular, a complete court image generator was developed based on a generative adversarial network (GAN) framework to perform this video augmentation.