Virtual reality as a theme-based game tool for homeland security applications
Virtual reality as a theme-based game tool for homeland security applications
复制标题
虚拟现实作为国土安全应用的基于主题的游戏工具
DOI:
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复制
发表时间:
2011
期刊:
影响因子:
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通讯作者:
Stephen Otunba
中科院分区:
文献类型:
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作者:
Sharad Sharma;Stephen Otunba
Human behavior can sometimes be predictable and this provides a context for different behaviors that would work in crowd simulations. Gaming industry has been extensively incorporating these behaviors. Various human behavioral aspects can be observed in places like subway stations, sporting events, or other types of gatherings. In this paper, we propose a theme-based game approach to study the human behaviors in different emergency situations which can be used to collect data needed for simulating crowd behaviors, control the generated traffic conditions, and pedestrian movements. This paper describes the two developed theme-based game applications in virtual reality for emergency behavior analysis. The applications are virtual city and virtual airport environments. We propose virtual reality as a tool for conducting controlled experiments of human behaviors in response to emergencies. The results of these experiments can be used to test decision making strategies for homeland security applications.