The Emergence of EyePlay: A Survey of Eye Interaction in Games
The Emergence of EyePlay: A Survey of Eye Interaction in Games
复制标题
EyePlay 的出现:游戏中眼睛交互的调查
DOI:
10.1145/2967934.2968084
复制
发表时间:
2016
期刊:
影响因子:
--
通讯作者:
M. Carter
中科院分区:
文献类型:
--
作者:
Eduardo Velloso;M. Carter
As eye trackers become cheaper, smaller, more robust, and more available, they finally leave research labs and enter the home environment. In this context, gaming arises as a promising application domain for eye interaction. The goal of this survey is to categorise the different ways in which the eyes can be incorporated into games and play in general as a resource for future design. We reviewed the literature on the topic, as well as other game prototypes that employ the eyes. We compiled a list of eye-enabled game mechanics and derived a taxonomy that classifies them according to the eye movements they involve, the input type they provide, and the game mechanics that they implement. Based on our findings we articulate the value of gaming for future HCI gaze research and outline a research program around eye interaction in gaming.
DOI:
--
发表时间:
2009
期刊:
Gombault, Anne et al. (ed.), L'AlphaBEM des Industries Creatives, BEM
影响因子:
--
作者:
清水信匡;加登豊;坂口順也;河合隆治;梶原武久;山田仁一郎;加藤司・崔相鐵;山田仁一郎
通讯作者:
山田仁一郎