Gamification narrative design as a predictor for mobile fitness app user persistent usage intentions: a goal priming perspective
Gamification narrative design as a predictor for mobile fitness app user persistent usage intentions: a goal priming perspective
复制标题
游戏化叙事设计作为移动健身应用程序用户持久使用意图的预测因子:目标启动视角
DOI:
10.1080/17517575.2021.1941272
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发表时间:
2021-06-23
影响因子:
4.4
通讯作者:
Liu, Hanchen
中科院分区:
文献类型:
--
作者:
Li, Manning;Wang, Yancheng;Liu, Hanchen
Many users fail to stick to the use of mobile fitness apps. As a key element of gamification mechanisms, effective gamification narrative design has the potential to draw the users in and motivates them to develop stronger motivations to achieve their real-world goals and higher persistent usage intentions of the mobile fitness App. Underpinned by goal priming theory, we conducted two controlled experiments, surrounding core aspects of gamification narrative design, namely narrative path agility and narrative target clarity. The results, which revealed that different forms of gamification narrative design impact users' real-world fitness purpose and persistent usage intentions through different strategies, provide interesting implications for both theory and practice.