Fast paint texture
Fast paint texture
复制标题
DOI:
10.1145/508530.508546
复制
发表时间:
2002-06
期刊:
影响因子:
--
通讯作者:
Aaron Hertzmann
中科院分区:
文献类型:
--
作者:
Aaron Hertzmann
We present a technique for simulating the physical appearance of paint strokes under lighting. This technique is easy-to-implement and very fast, yet produces realistic results. The system processes a painting composed of a list of brush strokes. A height map is assigned to each stroke, and a height field for the painting is produced by rendering the brush strokes textured with the height maps. The final painting is rendered by bump-mapping the painting's colors with the height map. The entire process takes only a few seconds on current hardware.