Fast paint texture

Fast paint texture
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DOI:
10.1145/508530.508546
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发表时间:
2002-06
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通讯作者:
Aaron Hertzmann
Aaron Hertzmann
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其他
文献类型:
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作者:
Aaron Hertzmann

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我们提出了一种技术,用于模拟光照下的绘画笔画的物理外观。这种技术易于实现,速度非常快,但会产生逼真的结果。该系统处理由一系列画笔笔划组成的绘画。将高度贴图指定给每个笔划,并通过渲染具有高度贴图纹理的画笔笔划来生成绘画的高度字段。最终的绘画是通过凹凸贴图绘画的颜色与高度贴图渲染的。整个过程在当前的硬件上只需要几秒钟。
We present a technique for simulating the physical appearance of paint strokes under lighting. This technique is easy-to-implement and very fast, yet produces realistic results. The system processes a painting composed of a list of brush strokes. A height map is assigned to each stroke, and a height field for the painting is produced by rendering the brush strokes textured with the height maps. The final painting is rendered by bump-mapping the painting's colors with the height map. The entire process takes only a few seconds on current hardware.