Augmented Blendshapes for Real-Time Simultaneous 3D Head Modeling and Facial Motion Capture
Augmented Blendshapes for Real-Time Simultaneous 3D Head Modeling and Facial Motion Capture
复制标题
DOI:
10.1109/cvpr.2016.359
复制
发表时间:
2016
期刊:
影响因子:
--
通讯作者:
D. Thomas;R. Taniguchi
中科院分区:
文献类型:
--
作者:
D. Thomas;R. Taniguchi
We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our framework is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's head. Anyone's head can be instantly reconstructed and his facial motion captured without requiring any training or pre-scanning. The user starts facing the camera with a neutral expression in the first frame, but is free to move, talk and change his face expression as he wills otherwise. The facial motion is tracked using a blendshape representation while the fine geometric details are captured using a Bump image mapped over the template mesh. We propose an efficient algorithm to grow and refine the 3D model of the head on-the-fly and in real-time. We demonstrate robust and high-fidelity simultaneous facial motion tracking and 3D head modeling results on a wide range of subjects with various head poses and facial expressions. Our proposed method offers interesting possibilities for animation production and 3D video telecommunications.