On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games
On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games
复制标题
论定量可达博弈中的(子博弈完美)安全均衡
DOI:
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发表时间:
2012
期刊:
影响因子:
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通讯作者:
H. Gimbert
中科院分区:
文献类型:
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作者:
Thomas Brihaye;V. Bruyère;Julie De Pril;H. Gimbert
We study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In such games, each player aims at reaching his own goal set of states as soon as possible. A previous work on this model showed that Nash equilibria (resp. secure equilibria) are guaranteed to exist in the multiplayer (resp. two-player) case. The existence of secure equilibria in the multiplayer case remained and is still an open problem. In this paper, we focus our study on the concept of subgame perfect equilibrium, a refinement of Nash equilibrium well-suited in the framework of games played on graphs. We also introduce the new concept of subgame perfect secure equilibrium. We prove the existence of subgame perfect equilibria (resp. subgame perfect secure equilibria) in multiplayer (resp. two-player) quantitative reachability games. Moreover, we provide an algorithm deciding the existence of secure equilibria in the multiplayer case.