Cyrus 2D Simulation Team Description Paper 2016

Cyrus 2D Simulation Team Description Paper 2016
复制标题

Cyrus 2D 仿真团队描述论文 2016

DOI:
--
复制
发表时间:
2022
期刊:
ArXiv
影响因子:
--
通讯作者:
R. Javidan
R. Javidan
中科院分区:
--
文献类型:
--
作者:
Nader Zare;A. Keshavarzi;S. E. Beheshtian;Hadi Mowla;Aryan Akbarpour;Hossein Jafari;Keyvan Arab Baraghi;Mohammad Amin Zarifi;R. Javidan

文献摘要

被引文献

相似文献

这个描述包括一些关于算法的解释,也包括Cyrus团队成员正在实现的算法。本描述的目的是对投篮、盖帽、盯人和防守决策进行简要的解释。并对已实现的部分进行了说明。塞勒斯使用的基本代码是特工3.11。
This description includes some explanation about algorithms and also algorithms that are being implemented by Cyrus team members. The objectives of this description are to express a brief explanation about shoot, block, mark and defensive decision will be given. It also explained about the parts that has been implemented. The base code that Cyrus used is agent 3.11.