A collision model for rigid and deformable bodies
A collision model for rigid and deformable bodies
复制标题
刚体和变形体的碰撞模型
DOI:
10.1109/robot.1998.677215
复制
发表时间:
1998
期刊:
影响因子:
--
通讯作者:
C. Laugier
中科院分区:
文献类型:
--
作者:
A. Joukhadar;A. Deguet;C. Laugier
We describe models and algorithms designed to produce efficient and physically consistent dynamic simulations. These models and algorithms have been implemented in a unique framework, modeling both deformations and contacts through visco-elastic relations. Since this model of interaction (known as "penalty based") is much debated, we present it in detail. The "penalty" based model is said to have two major drawbacks: the difficulty in determining viscoelastic parameters, and in choosing the computation time step. We present a solution for both problems based on physical concepts. Finally, we show results comparing real data, "impulse" based simulation and "penalty" based simulation.