Death by Pokémon Go: The Economic and Human Cost of Using Apps While Driving

Death by Pokémon Go: The Economic and Human Cost of Using Apps While Driving
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Pokémon Go 造成的死亡:驾驶时使用应用程序的经济和人力成本

DOI:
10.1111/jori.12301
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发表时间:
2017
期刊:
ERN: Search
影响因子:
--
通讯作者:
John J. McConnell
John J. McConnell
中科院分区:
--
文献类型:
--
作者:
Mara Faccio;John J. McConnell

文献摘要

被引文献

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利用印第安纳州蒂珀卡诺县的警方事故报告,并利用增强现实游戏《口袋妖怪GO》的引入作为自然实验,我们记录了在用户可以边开车边玩游戏的地点附近,车祸和相关车辆损坏、受伤和死亡人数的不成比例的增加。我们估计,在游戏推出后的148天内,全国范围内用户边开车边玩Pokemon GO的增量成本将在520万至2550万美元之间。将这些估计外推到全国水平,总损失从20亿美元到73亿美元不等。
Using police accident reports for Tippecanoe County, Indiana, and exploiting the introduction of the augmented reality game Pokemon GO as a natural experiment, we document a disproportionate increase in crashes and associated vehicular damage, injuries, and fatalities in the vicinity of locations where users can play the game while driving. We estimate the incremental county-wide cost of users playing Pokemon GO while driving to be in the range of $5.2 to $25.5 million over the 148 days following the introduction of the game. Extrapolating these estimates to nation-wide levels yields a total ranging from $2.0 to $7.3 billion.