Interactive Space Deformation with Hardware-Assisted Rendering
Interactive Space Deformation with Hardware-Assisted Rendering
复制标题
具有硬件辅助渲染的交互式空间变形
DOI:
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复制
发表时间:
1997
影响因子:
1.8
通讯作者:
R. Yagel
中科院分区:
文献类型:
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作者:
Y. Kurzion;R. Yagel
The authors introduce a new approach for the deformation of surface and raster models in two and three dimensions. Rather than deforming the model, they deform the agents employed to render it. The method uses one deformation tool (the deflector) to deform any object that is ray traceable. Based on deforming the rendering primitives rather than objects, the approach invests computation effort only in those regions of the model that contribute to the final image.