Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels
Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels
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Ropossum:用于设计、优化和解决割绳关卡的创作工具
DOI:
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发表时间:
2013
期刊:
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通讯作者:
J. Togelius
中科院分区:
文献类型:
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作者:
Noor Shaker;M. Shaker;J. Togelius
We present a demonstration of Ropossum, an authoring tool for the generation and testing of levels of the physics-based game, Cut the Rope. Ropossum integrates many features: (1) automatic design of complete solvable content, (2) incorporation of designer’s input through the creation of complete or partial designs, (3) automatic check for playability and (4) optimization of a given design based on playability. The system includes a physics engine to simulate the game and an evolutionary framework to evolve content as well as an AI reasoning agent to check for playability. The system is optimised to allow on-line feedback and realtime interaction.