nbody6++gpu: ready for the gravitational million-body problem
nbody6++gpu: ready for the gravitational million-body problem
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DOI:
10.1093/mnras/stv817
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发表时间:
2015-04
影响因子:
4.8
通讯作者:
Long Wang;R. Spurzem;S. Aarseth;Keigo Nitadori;P. Berczik;M. Kouwenhoven;T. Naab
中科院分区:
文献类型:
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作者:
Long Wang;R. Spurzem;S. Aarseth;Keigo Nitadori;P. Berczik;M. Kouwenhoven;T. Naab
Accurate direct N-body simulations help to obtain detailed information about the dynamical evolution of star clusters. They also enable comparisons with analytical models and Fokker-Planck or Monte-Carlo methods. NBODY6 is a well-known direct N-body code for star clusters, and NBODY6++ is the extended version designed for large particle number simulations by supercomputers. We present NBODY6++GPU, an optimized version of NBODY6++ with hybrid parallelization methods (MPI, GPU, OpenMP, and AVX/SSE) to accelerate large direct N-body simulations, and in particular to solve the million-body problem. We discuss the new features of the NBODY6++GPU code, benchmarks, as well as the first results from a simulation of a realistic