A trace-based framework for analyzing and synthesizing educational progressions
A trace-based framework for analyzing and synthesizing educational progressions
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用于分析和综合教育进展的基于轨迹的框架
DOI:
10.1145/2470654.2470764
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发表时间:
2013
期刊:
影响因子:
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通讯作者:
Zoran Popovic
中科院分区:
文献类型:
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作者:
Erik Andersen;Sumit Gulwani;Zoran Popovic
A key challenge in teaching a procedural skill is finding an effective progression of example problems that the learner can solve in order to internalize the procedure. In many learning domains, generation of such problems is typically done by hand and there are few tools to help automate this process. We reduce this effort by borrowing ideas from test input generation in software engineering. We show how we can use execution traces as a framework for abstracting the characteristics of a given procedure and defining a partial ordering that reflects the relative difficulty of two traces. We also show how we can use this framework to analyze the completeness of expert-designed progressions and fill in holes. Furthermore, we demonstrate how our framework can automatically synthesize new problems by generating large sets of problems for elementary and middle school mathematics and synthesizing hundreds of levels for a popular algebra-learning game. We present the results of a user study with this game confirming that our partial ordering can predict user evaluation of procedural difficulty better than baseline methods.