A Short Treatise on Esports and the Law: How America Regulates Its Next National Pastime

A Short Treatise on Esports and the Law: How America Regulates Its Next National Pastime
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关于电子竞技和法律的简短论文:美国如何监管其下一个全国性消遣活动

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发表时间:
2019
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通讯作者:
T. Baker
T. Baker
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文献类型:
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作者:
John T. Holden;M. Edelman;T. Baker

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ESPORTS在千禧一代和Z世代中非常受欢迎,是美国体育和娱乐市场增长最快的细分市场之一。它是大量风险资本流入的来源,前所未有的营销和媒体收入,以及全新形式的社交网络和粉丝参与度。然而,体育行业仍处于初级阶段,面临着法律挑战,无论是法律学者还是实践者都尚未充分研究这些挑战。这篇文章深入分析了体育产业在迈向成为美国下一个主要全国性消遣项目的道路上所面临的主要法律问题。
With its tremendous popularity among Millennials and Generation Z, esports represents one of the fastest growing segments of the U.S. sports and entertainment market. It is the source of massive amounts of venture capital inflow, unprecedented marketing and media dollars, and altogether new forms of social networks and fan engagement. Nevertheless, the industry of esports is still in its infancy and faces legal challenges that have not yet been fully studied by either legal academics or practitioners. This Article provides an in-depth analysis of the primary legal issues that face the esports industry as it pursues its path toward becoming America’s next major national pastime.