Computer-Generated Marbling Textures: A GPU-Based Design System

Computer-Generated Marbling Textures: A GPU-Based Design System
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DOI:
10.1109/mcg.2007.28
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发表时间:
2007-03
影响因子:
1.8
通讯作者:
Xiaogang Jin;Shaochun Chen;Xiaoyang Mao
Xiaogang Jin;Shaochun Chen;Xiaoyang Mao
中科院分区:
计算机科学4区
文献类型:
--
作者:
Xiaogang Jin;Shaochun Chen;Xiaoyang Mao

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在传统大理石纹工艺物理模型的基础上,建立了一种用于交互生成大理石纹纹理的计算机系统。该方法利用多网格求解器在GPU上对Navier-Stokes方程进行数值求解,得到二维流场的颜色平流,从而生成大理石花纹设计
A computer system for interactively creating marbling textures is built on the physical model of the traditional marbling process. The approach generates marbling designs as the result of color advection in the 2D flow fields obtained by numerically solving the Navier-Stokes equations on the GPU with a multigrid solver