AirwayVR: Virtual Reality Trainer for Endotracheal Intubation-Design Considerations and Challenges

AirwayVR: Virtual Reality Trainer for Endotracheal Intubation-Design Considerations and Challenges
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AirwayVR:气管插管虚拟现实训练器 - 设计考虑因素和挑战

DOI:
10.1109/vr.2019.8798249
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发表时间:
2019
期刊:
IEEE Conference on Virtual Reality and 3D User Interfaces
影响因子:
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通讯作者:
Praveen Kumar
Praveen Kumar
中科院分区:
--
文献类型:
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作者:
P. Rajeswaran;T. Kesavadas;Priti Jani;Praveen Kumar

文献摘要

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气管内插管是一种救生程序,其中一根管子通过口进入气管(气管),以保持气道开放,促进人工呼吸。这是一项复杂的心理技能,需要大量的培训和经验,以防止并发症。目前的训练方法,包括人体模型和尸体,在早期医学专业人员学习和实践的可用性方面存在局限性。这些培训选项在呈现高风险/困难的插管病例方面也有局限性,以便专家在手术前在高风险场景中在心理上计划他们的方法。在本文中,我们提出了AirwayVR的设计考虑和挑战:基于虚拟现实的模拟训练器,用于针对具有两个不同目标的两个不同目标受众(医疗专业人员)的插管训练。第一个是使用AirwayVR作为入门平台,为新手学习者(医学生和住院医生)在虚拟现实中学习和练习插管。第二个目标是利用这项技术作为一个即时培训平台,让专家在手术前为复杂的病例做好心理准备。
Endotracheal Intubation is a lifesaving procedure in which a tube is passed through the mouth into the trachea (windpipe) to maintain an open airway and facilitate artificial respiration. It is a complex psychomotor skill, which requires significant training and experience to prevent complications. The current methods of training, including manikins and cadaver, have limitations in terms of their availability for early medical professionals to learn and practice. These training options also have limitations in terms of presenting high risk/ difficult intubation cases for experts to mentally plan their approach in high-risk scenarios prior to the procedure. In this paper, we present the design considerations and challenges of AirwayVR: virtual reality-based simulation trainer for intubation training for two different target audience (medical professionals) with two different objectives. The first one is to use AirwayVR as an introductory platform to learn and practice intubation in virtual reality for novice learners (Medical students and residents). The second objective is to utilize this technology as a Just-in-time training platform for experts to mentally prepare for a complex case prior to the procedure.