Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead

Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead
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为了共同利益的游戏化和自适应应用:未来的研究挑战

DOI:
10.1109/seams51251.2021.00028
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发表时间:
2021
期刊:
--
影响因子:
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通讯作者:
Bucchiarone A
Bucchiarone A
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作者:
Bucchiarone A

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激励性数字系统提供了参与和激励最终用户的能力,以促进朝着共同目标的行为变化。通常,这些系统在非游戏环境中使用游戏化原则。多年来,游戏化已经在研究人员和实践者中达成共识,将其作为一种工具,以激励人们进行活动,最终目标是促进行为改变,或者让用户进行可以提供相关好处但可能被视为没有回报甚至乏味的活动。为了达成可以从游戏化中受益的共同利益,存在着过多的不同应用场景。然而,一个悬而未决的问题是,如何有效地结合多个激励活动,在不使系统暴露于适得其反的行为的情况下,最大限度地提高参与度。我们将激励数字系统设想为多智能体系统:自适应是整个系统的一个特征,而单个智能体可以自适应,以便利用其他智能体的资源、功能和能力更有效地执行任务。因此,可以开展多项活动,并对其进行调整,以实现共同利益。同时,代理被分成微型社区,在这些社区中,代理用自己的社会资本做出贡献,并利用他人的能力来平衡自己的弱点。在这篇文章中,我们提出了我们的愿景,即如何利用自治和多代理系统的基础上的原则来设计多挑战激励系统,以使智能社区朝着共同的目标前进。我们提出了一个基于MAPE-K循环的通用框架的初始版本和一系列研究挑战,这些挑战表征了我们实现愿景的研究路线图。
Motivational digital systems offer capabilities to engage and motivate end-users to foster behavioral changes towards a common goal. In general these systems use gamification principles in non-games contexts. Over the years, gamification has gained consensus among researchers and practitioners as a tool to motivate people to perform activities with the ultimate goal of promoting behavioural change, or engaging the users to perform activities that can offer relevant benefits but which can be seen as unrewarding and even tedious. There exists a plethora of heterogeneous application scenarios towards reaching the common good that can benefit from gamification. However, an open problem is how to effectively combine multiple motivational campaigns to maximise the degree of participation without exposing the system to counterproductive behaviours. We conceive motivational digital systems as multi-agent systems: self-adaptation is a feature of the overall system, while individual agents may self-adapt in order to leverage other agents' resources, functionalities and capabilities to perform tasks more efficiently and effectively. Consequently, multiple campaigns can be run and adapted to reach common good. At the same time, agents are grouped into micro-communities in which agents contribute with their own social capital and leverage others' capabilities to balance their weaknesses. In this paper we propose our vision on how the principles at the base of the autonomous and multi-agent systems can be exploited to design multi-challenge motivational systems to engage smart communities towards common goals. We present an initial version of a general framework based on the MAPE-K loop and a set of research challenges that characterise our research roadmap for the implementation of our vision.
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