Tool Designing for user-guiding and user-changing *

Tool Designing for user-guiding and user-changing *
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用于用户引导和用户更改的工具设计 *

DOI:
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发表时间:
2013
期刊:
影响因子:
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通讯作者:
S. Dorrestijn
S. Dorrestijn
中科院分区:
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文献类型:
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作者:
S. Dorrestijn

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前面的三种交互模式,物理的、认知的和环境的,都是关于人与技术之间的具体关系。这意味着在分析的基础上总是有具体的案例和例子。相反,抽象的方法导致关于人类与技术之间关系的理论和主张的概括。技术的本质是什么?是我们决定了技术发展的进程,还是技术决定了人类历史的进程?显然,设计师和用户都没有能力在全球范围内改变技术在历史上对人类的影响。5.2产品影响工具或原型(与用户测试相结合并集成)。在所有情况下,重要的是要适应产品影响的心态,看看产品的实际行为效果是什么,而不管设计师的意图(无疑是好的)。
Above the head The three preceding interaction modes, physical, cognitive and environment are about concrete relation between humans and technologies. This means that there are always concrete cases and examples at the base of the analysis. In contrast, an abstract approach results in generalizing theories and claims about the relations between humans and technologies. What is the nature, or the essence, of technology? Can we determine the course of technological developments, or does technology determine the course of human history? Obviously it is not in the power of designers, nor of users, to change how technology influences humans throughout history, on a global scale. Still, this abstract dimension is 117 5.2 The Product Impact Tool or prototype (combined and integrated with user tests). In all cases,, what is important, is to adapt the product impact mindset of seeing what the actual behaviour effects of a product are, irrespective of the (doubtlessly good) intentions of the designer.