Graphical Modeling Method of Texture-related Affective and Perceptual Responses

Graphical Modeling Method of Texture-related Affective and Perceptual Responses
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纹理相关情感和知觉反应的图形建模方法

DOI:
10.5057/ijae.ijae-d-16-00009
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发表时间:
2017
期刊:
影响因子:
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通讯作者:
Yoji Yamada
Yoji Yamada
中科院分区:
--
文献类型:
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作者:
Kensuke Kidoma;S. Okamoto;Hikaru Nagano;Yoji Yamada

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用于对分层和多维人类感知和情感体验进行建模的技术提供了对人类关于产品和服务的情感价值的进一步理解。在这项研究中,我们开发了一种方法的图形建模的纹理相关的感知和情感的经验,这是由形容词表示。该方法能够使用基于形容词评级的标准感官评价任务的结果来建立形容词之间的语义因果关系。通过协方差选择简化了初始模型,以基于材料表面的物理方面的感知产生情感和更个人化的体验的假设来定义因果关系。为了通过实验验证的目的,我们应用所开发的方法的纹理的46种不同的平面材料,并开发了一个模型,在逻辑上与以前开发的模型。所提出的图形化建模方法有望促进产品表面的设计和分析的主观感受所引起的触摸他们。
Techniques for modeling hierarchical and multidimensional human perceptual and affective experiences afford further understanding of the affective values of humans with regard to products and services. In this study, we developed a method for the graphical modeling of texture-related perceptual and affective experiences, which were expressed by adjectives. The method enables the establishment of semantically causal relationships among the adjectives using the results of a standard sensory evaluation task based on adjective rating. The initial model was simplified by covariance selection to enable the definition of the causalities based on the assumption that the perception of the physical aspects of material surfaces produces affective and more personal experiences. For the purpose of validation through an experiment, we applied the developed method to the textures of 46 different flat materials and developed a model that was logically comparable to previously developed models. The proposed graphical modeling method promises to facilitate the design of product surfaces and an analysis of the subjective feelings induced by touching them.