Synthesizing auditory icons

Synthesizing auditory icons
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合成听觉图标

DOI:
--
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发表时间:
1993
期刊:
INTERCHI
影响因子:
--
通讯作者:
William W. Gaver
William W. Gaver
中科院分区:
--
文献类型:
--
作者:
William W. Gaver

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听觉图标为计算机界面增加了有价值的功能,特别是当它们被参数化以传达维度信息时。然而,它们很难创建和操作,因为它们通常依赖于数字采样技术。本文认为,新的合成算法,控制沿着尺寸的事件,而不是那些声音本身,可能会解决这个问题。几种算法,从听觉事件感知的研究,在这里描述足够详细,允许他们的实施。它们产生各种各样的撞击、弹跳、破碎、刮擦和机器声音。通过用相关计算机事件的属性来控制它们,可以创建广泛的参数化听觉图标。
Auditory icons add valuable functionality to computer interfaces, particularly when they are parameterized to convey dimensional information. They are difficult to create and manipulate, however, because they usually rely on digital sampling techniques. This paper suggests that new synthesis algorithms, controlled along dimensions of events rather than those of the sounds themselves, may solve this problem. Several algorithms, developed from research on auditory event perception, are described in enough detail here to permit their implementation. They produce a variety of impact, bouncing, breaking, scraping, and machine sounds. By controlling them with attributes of relevant computer events, a wide range of parameterized auditory icons may be created.
破碎和弹跳事件的听觉感知:生态声学的案例研究。
DOI: 10.1037//0096-1523.10.5.704
发表时间: 1984
期刊: Journal of experimental psychology. Human perception and performance
影响因子: --
作者:
WarrenJr,WH;Verbrugge,RR
通讯作者: Verbrugge,RR