Game-theoretic beamforming techniques for multiuser multi-cell networks under mixed quality of service constraints
Game-theoretic beamforming techniques for multiuser multi-cell networks under mixed quality of service constraints
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DOI:
10.1049/iet-spr.2016.0192
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发表时间:
2017-02
期刊:
影响因子:
--
通讯作者:
Bokamoso Basutli;S. Lambotharan
中科院分区:
文献类型:
--
作者:
Bokamoso Basutli;S. Lambotharan
We propose a game-theoretic approach for the downlink beamformer design for a multiuser multi-cell wireless network under a mixed quality of services criterion. The network has real time users that must attain a specific set of signal-to-interference-plus-noise ratios, and non-real time users whose signal-to-interference-plus-noise ratios should be balanced and maximized. We propose a mixed QoS strategic noncooperative game wherein base stations determine their downlink beamformers in a fully distributed manner. In the case of infeasibility, we have proposed a fall back mechanism which converts the problem to a pure max-min optimization. We further propose the mixed QoS bargain game to improve the Nash equilibrium operating point through Egalitarian and Kalai-Smorodinsky bargaining solutions. We have shown that the results of bargaining games are comparable to that of the optimal solutions.