For informed assent, the validation of effectiveness of gamification teaching materials which equipped with Augmented Reality (AR) technology.

For informed assent, the validation of effectiveness of gamification teaching materials which equipped with Augmented Reality (AR) technology.
复制标题

为了获得知情同意,验证配备增强现实(AR)技术的游戏化教材的有效性。

DOI:
--
复制
发表时间:
2019
期刊:
影响因子:
--
通讯作者:
A. Okazaki
A. Okazaki
中科院分区:
--
文献类型:
--
作者:
T. Sumiyoshi;M. Urano;T. Kikuchi;M. Tsubokawa;A. Okazaki

文献摘要

相似文献