Video games, terrorism, and ISIS’s Jihad 3.0

Video games, terrorism, and ISIS’s Jihad 3.0
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电子游戏、恐怖主义和 ISIS 的圣战 3.0

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发表时间:
2016
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影响因子:
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通讯作者:
Ahmed Al
Ahmed Al
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文献类型:
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作者:
Ahmed Al

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本研究探讨了伊拉克和叙利亚伊斯兰国(ISIS)的不同媒体策略。特别是,该研究试图了解ISIS的电子游戏“Salil al-Sawarem”(the Clanging of the Swords)是如何被阿拉伯网络公众所接受的。这篇文章认为,制作和发行这款电子游戏的目的是为了获得公众的关注,吸引人们对该组织的关注,而他们的主要目标人群是年轻人。ISIS使用的主要技术是我所说的“喷子、火焰和交战”。结果显示,大多数评论都是反对ISIS及其游戏的,尽管排名前十的视频中大多数都是对该组织有利的。逊尼派和什叶派之间的宗派问题在网上交流中被高度强调,YouTube仍然是一个活跃的社交网站,ISIS的追随者和同情者利用它来宣传该组织并招募其他人。
ABSTRACT This study discusses different media strategies followed by the Islamic State in Iraq and Syria (ISIS). In particular, the study attempts to understand the way ISIS’s video game that is called “Salil al-Sawarem” (The Clanging of the Swords) has been received by the online Arab public. The article argues that the goal behind making and releasing the video game was to gain publicity and attract attention to the group, and the general target was young people. The main technique used by ISIS is what I call “troll, flame, and engage.” The results indicate that the majority of comments are against ISIS and its game, though most of the top ten videos are favorable towards the group. The sectarian dimension between Sunnis and Shiites is highly emphasized in the online exchanges, and YouTube remains an active social networking site that is used by ISIS followers and sympathizers to promote the group and recruit others.