Evolving Cellular Automata for Maze Generation
Evolving Cellular Automata for Maze Generation
复制标题
用于迷宫生成的进化元胞自动机
DOI:
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发表时间:
2015
期刊:
影响因子:
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通讯作者:
C. Lam
中科院分区:
文献类型:
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作者:
Andrew Pech;P. Hingston;M. Masek;C. Lam
This paper introduces a new approach to the procedural generation of maze-like game level layouts by evolving CA. The approach uses a GA to evolve CA rules which, when applied to a maze configuration, produce level layouts with desired maze-like properties. The advantages of this technique is that once a CA rule set has been evolved, it can quickly generate varying instances of maze-like level layouts with similar properties in real time.