Towards a Cyberphysical Web Science

Towards a Cyberphysical Web Science
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迈向网络物理网络科学

DOI:
10.1145/3292522.3326043
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发表时间:
2019
期刊:
--
影响因子:
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通讯作者:
De Roure D
De Roure D
中科院分区:
--
文献类型:
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作者:
De Roure D

文献摘要

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社会机器的概念已经成为描述网络科学社会技术系统的一个既定的透镜,并已被应用于一些典型的网络物理系统。在本文中,我们将这个透镜应用到一个更大的系统,基于位置的在线增强现实游戏Pokémon Go!的贡献是一个说明性的应用程序的描述性的社会机器透镜,这种规模和类型的系统,并使用模拟作为一种方法,可执行的描述,其中包括使用本体来表示部分宇宙的游戏。
The concept of Social Machines has become an established lens to describe the sociotechnical systems of Web Science, and has been applied to some archetypical cyberphysical systems. In this paper we apply this lens to a larger system, the location based online augmented reality game Pokémon Go!. The contributions are an illustrative application of the descriptive Social Machines lens to a system of this scale and type, and the use of simulation as a method for an executable description, which includes use of an ontology to represent partially the universe of the game.