Inductive Game Theory: Discrimination and Prejudices

Inductive Game Theory: Discrimination and Prejudices
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归纳博弈论:歧视和偏见

DOI:
10.1111/1097-3923.00005
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发表时间:
1999
影响因子:
1.1
通讯作者:
Akihiko Matsui
Akihiko Matsui
中科院分区:
经济学3区
文献类型:
--
作者:
Mamoru Kaneko;Akihiko Matsui

文献摘要

被引文献

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本文提出了一种新的理论,我们称之为归纳博弈论。在这个理论中,个体玩家并不具有他反复玩的游戏结构的先验知识。相反,他在重复的游戏中通过偶尔的随机试验积累经验。一个稳定的状态需要是稳定的,对故意偏差的基础上,球员的经验,然后它原来是一个纳什均衡。本文的主要部分是根据个人的经验考虑可能的个人对社会的看法。这种观点被定义为玩家根据自己的经验建立的社会模型。模型需要与这些经验相一致,并需要一个称为合理化的条件。本文以歧视和偏见为理论的具体对象,分析了歧视和偏见现象。新理论的发展是通过对比其观察和行为方面与心理和判断方面来进行的。歧视与偏见之间的关系将在这种二分法的考虑中显现出来。版权所有1999年由布莱克威尔出版公司。
This paper proposes a new theory, which we call inductive game theory. In this theory, the individual player does not have a priori knowledge of the structure of the game that he plays repeatedly. Instead, he accumulates experiences induced by occasional random trials in the repeated play. A stationary state is required to be stable against intentional deviations based on the player's experiences, and then it turns out to be a Nash equilibrium. The main part of the paper is the consideration of possible individual views of the society based on individual experiences. This view is defined to be a model of the society which the player builds from his experiences. Coherency with these experiences and a condition called rationalization are required for a model. As concrete objects of the theory, this paper analyzes the phenomena of discrimination and prejudice. The development of the new theory is undertaken by contrasting its observational and behavioral aspects with mental and judgmental aspects. The relationship between discrimination and prejudice will emerge in this dichotomous consideration. Copyright 1999 by Blackwell Publishing Inc.