Brief Announcement: Collect in the Presence of Continuous Churn with Application to Snapshots and Lattice Agreement

Brief Announcement: Collect in the Presence of Continuous Churn with Application to Snapshots and Lattice Agreement
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简短公告:在持续流失的情况下收集并应用快照和格子协议

DOI:
10.1145/3382734.3405709
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发表时间:
2020
期刊:
39th Symposium on Principles of Distributed Computing
影响因子:
--
通讯作者:
Welch, Jennifer L.
Welch, Jennifer L.
中科院分区:
--
文献类型:
--
作者:
Attiya, Hagit;Kumari, Sweta;Somani, Archit;Welch, Jennifer L.

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一种有助于设计可证明正确的分布式应用程序的流行编程技术是使用共享对象进行进程间通信,而不是使用更低级的技术。虽然共享对象是一种方便的抽象,但它们通常不会在大规模分布式系统中提供;相反,进程保留数据的单独副本,并通过发送消息进行通信以保持副本的一致性。传统的分布式计算考虑的是一个静态系统,固定计算节点的数量和可能的故障数量都是已知的,而动态分布式系统允许节点随意进出系统,或者是由于故障和恢复,或者是在真实的世界中移动,或者是系统组成的变化。激励应用包括点对点、传感器、移动的和社交网络以及服务器群中的应用。
A popular programming technique that contributes to designing provably-correct distributed applications is to use shared objects for interprocess communication, instead of more low-level techniques. Although shared objects are a convenient abstraction, they are not generally provided in large-scale distributed systems; instead, the processes keep individual copies of the data and communicate by sending messages to keep the copies consistent. Traditional distributed computing considers astaticsystem, with known bounds on the number of fixed computing nodes and the number of possible failures.Dynamicdistributed systems allow nodes to enter and leave the system at will, either due to failures and recoveries, moving in the real world, or changes to the systems' composition. Motivating applications include those in peer-to-peer, sensor, mobile, and social networks, as well as server farms.
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