Processing: programming for the media arts

Processing: programming for the media arts
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DOI:
10.1007/s00146-006-0050-9
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发表时间:
2006-09-01
期刊:
影响因子:
3
通讯作者:
Fry, Ben
Fry, Ben
中科院分区:
其他
文献类型:
--
作者:
Reas, Casey;Fry, Ben

文献摘要

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处理是一种为媒体艺术社区构建的编程语言和环境。它的创建是为了在媒体艺术背景下教授计算机编程基础知识,并作为软件速写本。学生、艺术家、设计师、建筑师和研究人员使用它进行学习、原型设计和生产。本文讨论了软件背后的思想,并介绍了它与开源软件的关系以及软件素养的思想。此外,还讨论了与教育和在线社区相关的处理。
Processing is a programming language and environment built for the media arts communities. It is created to teach fundamentals of computer programming within the media arts context and to serve as a software sketchbook. It is used by students, artists, designers, architects, and researchers for learning, prototyping, and production. This essay discusses the ideas underlying the software and presents its relationship to open source software and the idea of software literacy. Additionally, Processing is discussed in relation to education and online communities.