Instant card technique: how and why to apply in user-centered design

Instant card technique: how and why to apply in user-centered design
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即时卡片技术:如何以及为何应用于以用户为中心的设计

DOI:
10.1145/1795234.1795261
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发表时间:
2008
期刊:
影响因子:
20.3
通讯作者:
M. Tscheligi
M. Tscheligi
中科院分区:
医学1区
文献类型:
--
作者:
Elke Beck;Marianna Obrist;R. Bernhaupt;M. Tscheligi

文献摘要

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在参与式设计中让用户参与场景开发是一项挑战,因为它将用户与设计师置于同一水平。在我们的研究中,我们指出需要一个结构化的场景开发过程,这是适合于各种研究领域。在继承传统的卡片技术的基础上,我们的目标是开发一种易于应用和修改的技术。本文提出的“即时卡技术”(IC技术)提供了一种类型学的即时卡,它使一个正式的开发方案与一组用户。该技术进行了测试和改进,通过其在三个案例研究的评价。在本文中,我们提供了这种技术的描述,包括一步一步的准备和使用过程。
Involving users in scenario development within participatory design is challenging as it places users at the same level with designers. In our research we stated a need for a structured scenario development process, which is suitable for various research areas. Following the tradition of card-based techniques, we aimed at developing a technique, which is easy to apply and modify. The "Instant Card Technique" (IC-Technique) presented in this paper offers a typology of instant cards, which enables a formalized development of scenarios together with a group of users. The technique was tested and improved through its evaluation in three case studies. In this paper we provide a description of this technique, including the step by step preparation and usage process.