Defining Game Jam

Defining Game Jam
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定义 Game Jam

DOI:
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发表时间:
2015
期刊:
International Conference on Foundations of Digital Games
影响因子:
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通讯作者:
Annakaisa Kultima
Annakaisa Kultima
中科院分区:
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文献类型:
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作者:
Annakaisa Kultima

文献摘要

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本文对学术论文中对游戏堵塞的描述和定义进行了分析。从2006年到2014年,来自不同出版场所的20篇论文被用来分析他们对“游戏堵塞”的概念化。论文的背景以及它们对游戏堵塞研究的贡献也进行了批判性的审查。提出了进一步的解释--“高级定义”,作为今后学术讨论和合作的基础。高级定义将游戏堵塞概括为:加速、受限和机会主义的游戏创造事件,并公开曝光。
In this paper, an analysis of game jam descriptions and definitions in academic papers is presented. A total of 20 papers from various publication venues from 2006 to 2014 are analyzed in terms of their conceptualizations of a “game jam”. The background of the papers and their contribution to game jam research are also critically examined. A further explication, “an advanced definition”, is proposed as a basis for future academic discussions and collaborations. The advanced definition sums up game jams as: accelerated, constrained and opportunistic game creation events with public exposure.