Efficient General-Adversary Multi-Party Computation

Efficient General-Adversary Multi-Party Computation
复制标题

高效的一般对手多方计算

DOI:
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发表时间:
2013
期刊:
International Conference on the Theory and Application of Cryptology and Information Security
影响因子:
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通讯作者:
Daniel Tschudi
Daniel Tschudi
中科院分区:
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文献类型:
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作者:
M. Hirt;Daniel Tschudi

文献摘要

被引文献

相似文献

安全多方计算(MPC)允许n个玩家的集合(数学{P})在破坏玩家子集的对手在场的情况下对函数f求值。在这篇文章中,我们考虑主动的,一般的对手,其特征是一个所谓的对手结构(数学{Z}),它列举了所有可能的腐败玩家的子集。特别是,对于小集合的玩家,一般对手比经典的门槛对手更好地捕捉现实世界的需求。
Secure multi-party computation (MPC) allows a set (mathcal{P}) of n players to evaluate a function f in presence of an adversary who corrupts a subset of the players. In this paper we consider active, general adversaries, characterized by a so-called adversary structure (mathcal{Z}) which enumerates all possible subsets of corrupted players. In particular for small sets of players general adversaries better capture real-world requirements than classical threshold adversaries.