Clinical Evaluation of GPU-Based Cone Beam Computed Tomography
Clinical Evaluation of GPU-Based Cone Beam Computed Tomography
复制标题
基于 GPU 的锥形束计算机断层扫描的临床评估
DOI:
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发表时间:
2008
期刊:
影响因子:
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通讯作者:
S. Schafer
中科院分区:
文献类型:
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作者:
P. Noël;A. Walczak;K. Hoffmann;Jinhui Xu;Jason J. Corso;S. Schafer
The use of cone beam computed tomography (CBCT) is growing in the clinical arena due to its ability to provide 3-D information during interventions, its high diagnostic quality (sub-millimeter resolution), and its short scanning times (60 seconds). In many situations, the short scanning time of CBCT is followed by a time consuming 3-D reconstruction. The standard reconstruction algorithm for CBCT data is the filtered backprojection, which for a volume of size 256 takes up to 25 minutes on a standard system. Recent developments in the area of Graphic Processing Units (GPUs) make it possible to have access to high performance computing solutions at a low cost, allowing for use in applications to many scientific problems. We have implemented an algorithm for 3-D reconstruction of CBCT data using the Compute Unified Device Architecture (CUDA) provided by NVIDIA (NVIDIA Cor., Santa Clara, California),which was executed on a NVIDIA GeForce 8800GT. Our implementation results in improved reconstruction times from on the order of minutes, and perhaps hours, to a matter of seconds, while also giving the clinician the ability to view 3-D volumetric data at higher resolutions. We evaluated our implementation on ten clinical data sets and one phantom data set to observe differences that can occur between CPU and GPU based reconstructions. By using our approach, the computation time for 256 is reduced from 25 minutes on the CPU to 4.8 seconds on the GPU. The GPU reconstruction time for 512 is 11.3 seconds, and 1024 is 61.4 seconds.