GPU-based real-time structured light 3D scanner at 500 fps
GPU-based real-time structured light 3D scanner at 500 fps
复制标题
基于 GPU 的实时结构光 3D 扫描仪(500 fps)
DOI:
10.1117/12.922568
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发表时间:
2012
期刊:
影响因子:
--
通讯作者:
I. Ishii
中科院分区:
文献类型:
--
作者:
Hao Gao;T. Takaki;I. Ishii
In this study, we develop a real-time, structured light 3D scanner that can output 3D video of 512×512 pixels at
500 fps using a GPU-based, high-speed vision system synchronized with a high-speed DLP projector. Our 3D
scanner projects eight pairs of positive and negative image patterns with 8-bit gray code on the measurement
objects at 1000 fps. Synchronized with the high-speed vision platform, these images are simultaneously captured
at 1000 fps and processed in real time for 3D image generation at 500 fps by introducing parallel pixel processing
on a NVIDIA Tesla 1060 GPU board. Several experiments are performed for high-speed 3D objects that undergo
sudden 3D shape deformation.