GPU-based real-time structured light 3D scanner at 500 fps

GPU-based real-time structured light 3D scanner at 500 fps
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基于 GPU 的实时结构光 3D 扫描仪(500 fps)

DOI:
10.1117/12.922568
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发表时间:
2012
期刊:
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影响因子:
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通讯作者:
I. Ishii
I. Ishii
中科院分区:
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文献类型:
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作者:
Hao Gao;T. Takaki;I. Ishii

文献摘要

被引文献

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在这项研究中,我们开发了一种实时的结构光3D扫描仪,可以输出512×512像素的3D视频
In this study, we develop a real-time, structured light 3D scanner that can output 3D video of 512×512 pixels at 500 fps using a GPU-based, high-speed vision system synchronized with a high-speed DLP projector. Our 3D scanner projects eight pairs of positive and negative image patterns with 8-bit gray code on the measurement objects at 1000 fps. Synchronized with the high-speed vision platform, these images are simultaneously captured at 1000 fps and processed in real time for 3D image generation at 500 fps by introducing parallel pixel processing on a NVIDIA Tesla 1060 GPU board. Several experiments are performed for high-speed 3D objects that undergo sudden 3D shape deformation.