Designing a robotics-enhanced learning content for STEAM education

Designing a robotics-enhanced learning content for STEAM education
复制标题

为 STEAM 教育设计机器人增强学习内容

DOI:
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发表时间:
2012
期刊:
International Conference on Ubiquitous Robots and Ambient Intelligence
影响因子:
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通讯作者:
Hye
Hye
中科院分区:
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文献类型:
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作者:
Y. Jin;Leah M. Chong;Hye

文献摘要

被引文献

相似文献

本文描述了多学科 STEAM 教育范式下支持 K-12 级别实践活动的教育内容的设计和实现。该内容名为 SiCi-Campaign,旨在让孩子们在创建自己的活动时同时体验各种主题和情感价值观。除了IT、机器人、艺术和自然/社会科学的技能和知识外,孩子们还希望了解分享和关爱的价值。
This paper describes a design and implementation of an educational content that supports K-12 level hands-on activities under the paradigm of multidisciplinary STEAM education. The content, named SiCi-Campaign, is designed to allow children to experience various subjects and affective values simultaneously as they create their own campaigns with it. Besides the skills and knowledge of IT, robotics, arts, and natural/social sciences, it is expected that the children would also understand the value of sharing and caring.