Digital Human Modeling for Vehicle and Workplace Design

Digital Human Modeling for Vehicle and Workplace Design
复制标题

用于车辆和工作场所设计的数字人体建模

DOI:
10.4271/r-276
复制
发表时间:
2001
影响因子:
3.5
通讯作者:
Darrell Bowman
Darrell Bowman
中科院分区:
医学3区
文献类型:
--
作者:
D. Chaffin;D. Thompson;Cynthia A. Nelson;John D. Ianni;Patrick A. Punte;Darrell Bowman

文献摘要

被引文献

相似文献

数字化模拟人类与产品交互方式的能力有可能彻底改变公司设计、构建、运营和维护新产品的方式。数字建模和仿真技术已经证明了它们能够显著缩短设计新产品的周期和成本,并普遍提高了产品质量,使其更快,更容易,更便宜地生产,操作和维护。这本书致力于一个命题,即提高任何未来车辆或工作场所设计的人体工程学方面的最具成本效益的手段之一是利用被称为数字人体建模或DHM的快速新兴技术。书中的第一章描述了过去30年来最受欢迎的DHM计划的历史基础和发展。七个案例研究,其中数字人体模型被用来解决不同类型的物理问题与建议的人机交互任务。每个案例研究的作者都高度参与了每个问题场景,使读者能够深入了解每个用户/作者期望从特定DHM的应用中获得什么,以及他们的努力带来了什么好处和限制。章节包括:国际空间站乘员接口和部件可达性的人体测量分析;空军系统设计的人体模型评估;使用人体建模系统和虚拟环境的船桥设计和评估;在虚拟重型车辆开发环境中使用数字人体建模;可调节踏板系统的人因/乘员包装要求的确定;金属板处理的人机工程学分析;用于改进产品和工艺可行性研究的数字人体建模。最后一章试图总结七个案例的集体经验和教训。
The ability to digitally simulate how humans interact with a product has the potential to revolutionize the way companies design, build, operate, and maintain new products. Digital modeling and simulation techniques have already proven their ability to significantly reduce the cycle time and cost of designing new products, and have generally improved the quality of products and made them faster, easier, and cheaper to produce, operate, and maintain. This book is dedicated to the proposition that one of the most cost-effective means of improving the ergonomic aspect of any future vehicle or workplace design is to utilize the rapidly emerging technology referred to as digital human modeling, or DHM. The first chapter in the book describes the historical basis and development of the most popular DHM programs over the last 30 years. Seven case studies are presented wherein digital human models were used to solve different types of physical problems associated with proposed human-machine interaction tasks. The authors of each of these case studies were highly involved in each problem scenario, allowing the reader to gain an intimate appreciation of what each user/author expected to gain from the application of a particular DHM, and what benefits and limitations resulted from their efforts. CHAPTERS INCLUDE: Anthropometric Analyses of Crew Interfaces and Component Accessibility for the International Space Station; Human Model Evaluations of Air Force System Designs; Ship Bridge Design and Evaluation Using Human Modeling Systems and Virtual Environments; Using Digital Human Modeling in a Virtual Heavy Vehicle Development Environment; The Determination of the Human Factors/Occupant Packaging Requirements for Adjustable Pedal Systems; Ergonomics Analysis of Sheet Metal Handling; Digital Human Modeling for Improved Product and Process Feasibility Studies. The final chapter attempts to summarize the collective experiences and lessons learned from the seven cases.