Immersive Street-level Social Media in the 3D Virtual City: Anticipated User Experience and Conceptual Development

Immersive Street-level Social Media in the 3D Virtual City: Anticipated User Experience and Conceptual Development
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3D 虚拟城市中的沉浸式街道社交媒体:预期的用户体验和概念开发

DOI:
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发表时间:
2017
期刊:
Conference on Computer Supported Cooperative Work
影响因子:
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通讯作者:
T. Ojala
T. Ojala
中科院分区:
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文献类型:
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作者:
H. Kukka;Minna Pakanen;Mahmoud Badri;T. Ojala

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在本文中,我们探讨了沉浸式街道级集成的社会媒体内容到协作虚拟3D城市环境中的两个层面:i)公共,其中虚拟环境中填充相关的社会媒体内容(例如商店、非政府组织、城市组织的Twitter和Facebook信息);以及ii)个人的,其中虚拟用户通过他/她的化身能够在沉浸在虚拟城市中的同时访问他/她的个人社交媒体馈送。我们进行了一项定性的预期用户体验研究,其中14名参与者分为四个焦点小组,他们被要求创建他们想象中的社交网络服务如何集成到虚拟城市环境中的设计。此外,参与者被要求对研究人员创造的两个视觉概念发表评论。结果表明,人们喜欢让虚拟城市充满社交媒体服务的最新内容,但链接自己的社交媒体账户是一个更复杂的问题。
In this paper we explore immersive street-level integration of social media content into collaborative virtual 3D city environments on two levels: i) public, where the virtual environment is populated with relevant social media content (e.g. Twitter and Facebook feeds of shops, non-governmetal organizations, the City organization); and ii) personal, where the virtual user, through his/her avatar, is able to access his/her personal social media feeds while immersed in the virtual city. We conducted a qualitative anticipated user experience study with 14 participants in four focus groups, who were asked to create designs of how they imagined social networking services could be integrated into virtual city environments. Further, participants were asked to comment on two visual concepts created by researchers. Results show that people appreciate the concept of having virtual cities populated with up-to-date content from social media services, but linking their own social media accounts is a more complex issue.