An Implementation of the Smooth Particle Mesh Ewald Method on GPU Hardware
An Implementation of the Smooth Particle Mesh Ewald Method on GPU Hardware
复制标题
DOI:
10.1021/ct900275y
复制
发表时间:
2009-09-01
影响因子:
5.5
通讯作者:
De Fabritiis, G.
中科院分区:
文献类型:
--
作者:
Harvey, M. J.;De Fabritiis, G.
The smooth particle mesh Ewald summation method is widely used to efficiently compute long-range electrostatic force terms in molecular dynamics simulations, and there has been considerable work in developing optimized implementations for a variety of parallel computer architectures. We describe an implementation for Nvidia graphical processing units (GPUs) which are general purpose computing devices with a high degree of intrinsic parallelism and arithmetic performance. We find that, for typical biomolecular simulations (e.g., DHFR, 26K atoms), a single GPU equipped workstation is able to provide sufficient performance to permit simulation rates of approximate to 50 ns/day when used in conjunction with the ACEMD molecular dynamics package(1) and exhibits an accuracy comparable to that of a reference double-precision CPU implementation,