Continuous contact simulation for smooth surfaces
Continuous contact simulation for smooth surfaces
复制标题
光滑表面的连续接触模拟
DOI:
10.1145/588272.588280
复制
发表时间:
2003
期刊:
影响因子:
--
通讯作者:
D. Pai
中科院分区:
文献类型:
--
作者:
P. Kry;D. Pai
Dynamics simulation of smooth surfaced rigid bodies in contact is a critical problem in physically based animation and interactive virtual environments. We describe a technique that uses reduced coordinates to evolve a single continuous contact between smooth piecewise parametric surfaces. The incorporation of friction into our algorithm is straightforward. The dynamics equations, although slightly more complex due to the reduced coordinate formulation, can be integrated easily using explicit integrators without the need for constraint stabilization. Reduced coordinates confine integration errors to the constraint manifold, thereby permitting a wide choice of step sizes with visually acceptable results. We demonstrate these results using Loop Subdivision surfaces with parametric evaluation.