Reflection space image based rendering

Reflection space image based rendering
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基于反射空间图像的渲染

DOI:
10.1145/311535.311553
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发表时间:
1999
期刊:
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
影响因子:
--
通讯作者:
P. Nemec
P. Nemec
中科院分区:
--
文献类型:
--
作者:
B. Cabral;M. Olano;P. Nemec

文献摘要

被引文献

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本发明提供了一种用于以交互式帧速率基于反射空间图像渲染对象的方法、系统和计算机程序产品。与一组源观看向量相关联的一组源辐射度环境图被变形以创建与当前帧中的目的地观看向量相关联的目的地辐射度环境图。混合和加权操作也可以应用于创建最终的目的地辐射环境图。然后使用从目标辐射度环境贴图映射的纹理环境来渲染对象。
The present invention provides a method, system, and computer program product for reflection space image based rendering of an object at an interactive frame rate. A set of source radiance environment maps associated with a set of source viewing vectors are warped to create a destination radiance environment map associated with a destination viewing vector in a current frame. Blending and weighting operations can also be applied in creating the final destination radiance environment map. An object is then rendered with texture environment mapped from the destination radiance environment map.