3-D reconstruction using photometric stereo and silhouette informations

3-D reconstruction using photometric stereo and silhouette informations
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使用光度立体和轮廓信息进行 3D 重建

DOI:
10.1109/iecon.1994.397889
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发表时间:
1994
期刊:
Proceedings of IECON'94 - 20th Annual Conference of IEEE Industrial Electronics
影响因子:
--
通讯作者:
H. Minamitani
H. Minamitani
中科院分区:
--
文献类型:
--
作者:
C. Cho;H. Minamitani

文献摘要

被引文献

相似文献

本文研究了完全三维形状重建的可能性。为此,引入了使用轮廓信息的光度立体。光度立体的思想是连续地改变入射照明在视点状态上的方向,但它只能局部地将前表面重建到视点。利用前表面和后表面的阴影信息来观察点及其轮廓,可以重建完整的三维形状。在实验中,给出了利用该方法进行骨三维重建的结果,并进行了讨论。&lt;<ETX>&gt;
In this paper, the possibility of complete three dimensional shape reconstruction was investigated. For this, the photometric stereo using silhouette information was introduced. The idea of photometric stereo is to serially vary the direction of incident illumination on the state of the view point, but it can locally reconstruct only the front surface to a view point. The complete 3-D shape could be reconstructed using the shading informations of front surface and behind surface to view points and its silhouettes. In experiment, the 3-D reconstructed result of bone using the proposed method is represented and discussed.<<ETX>>