Clickers in the Classroom: An Active Learning Approach.

Clickers in the Classroom: An Active Learning Approach.
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课堂上的答题器:一种主动学习方法。

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发表时间:
2007
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通讯作者:
Margaret Martyn
Margaret Martyn
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作者:
Margaret Martyn

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当前的研究描述了主动学习方法的好处。点击器或学生响应系统是一种用于促进主动学习的技术。大多数关于在课堂上使用答题器的好处的研究表明,学生会变得投入并喜欢使用它们。然而,关于学习成果的研究仅将答题器的使用与传统的讲座方法进行了比较。尽管使用答题器时学习成果更高,但问题是答题器还是主动学习教学法是原因。因此,我进行了一项研究,比较了使用答题器和另一种主动学习方法(课堂讨论)所产生的学习成果。尽管这两种技术都采用主动学习,但使用答题器是否会比其他主动学习方法更能提高学习成果?答题器的使用有两个关键特征: ■ 答题器为学生提供了匿名参与的机制。 ■ Clickers 集成了一种“游戏方法”,与传统的课堂讨论相比,这种方法可以更吸引学生。该研究还调查了学生使用答题器与课堂讨论对学习的看法。
Current research describes the benefits of active learning approaches. Clickers, or student response systems, are a technology used to promote active learning. Most research on the benefits of using clickers in the classroom has shown that students become engaged and enjoy using them. However, research on learning outcomes has only compared the use of clickers to traditional lecture methods. Although learning outcomes are higher when using clickers, the question is whether the clickers or the active learning pedagogies are the cause. For this reason, I conducted a study that compared learning outcomes resulting from the use of clickers versus another active learning method—class discussion. Even though both techniques employ active learning, would using clickers increase learning outcomes more than another active learning approach? Two key features distinguish clicker use: ■ Clickers provide a mechanism for students to participate anonymously. ■ Clickers integrate a “game approach” that may engage students more than traditional class discussion. The study also investigated students’ perceptions of their learning using clickers versus classroom discussion.