Generalized shogi and chess are constant-time tastable
Generalized shogi and chess are constant-time tastable
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广义将棋和国际象棋是恒定时间可品尝的
DOI:
10.1049/cp.2015.0601
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发表时间:
2015
期刊:
影响因子:
--
通讯作者:
and Teagun Park
中科院分区:
文献类型:
--
作者:
Hiro Ito;Atsuki Nagao;and Teagun Park
We present constant-time testing algorithms for the generalized shogi (Japanese chess) and chess. These problems are known to be EXPTIME-complete. A testing algorithm (or a tester) for a property accepts an input if it has the property and rejects it if it's far from having the property in high probability (e.g., at least 2/3) by reading only a constant part of the input. A property is said to be testable if there is a tester. The generalized shogi (and chess) problem is, given any position on √n x √n board with O(n) pieces, for testing the property “the player who moves first has a winning strategy.” We present that this property is testable for both shogi and chess. The shogi tester is one-sidederror and the chess tester is surprisingly no-error! In the last decade, many problems have been found to be testable. However, almost all of such problems are in class NP. This is the first result on constant-time testability of EXPTIME-complete problems.