Rotational Self-motion Cues Improve Spatial Learning when Teleporting in Virtual Environments

Rotational Self-motion Cues Improve Spatial Learning when Teleporting in Virtual Environments
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旋转自运动提示可改善虚拟环境中传送时的空间学习

DOI:
10.1145/3385959.3418443
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发表时间:
2020
期刊:
Symposium on Spatial User Interaction
影响因子:
--
通讯作者:
Gilbert, Stephen B.
Gilbert, Stephen B.
中科院分区:
--
文献类型:
--
作者:
Lim, Alex F.;Kelly, Jonathan W.;Sepich, Nathan C.;Cherep, Lucia A.;Freed, Grace C.;Gilbert, Stephen B.

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远距传送接口广泛用于虚拟现实应用中,以探索大型虚拟环境。当瞬间移动时,用户指示虚拟环境中的预期位置并立即被传送,通常没有自我运动提示。该项目探讨了远程传送对获取调查知识的成本(即,“认知图”)。两个瞬间移动接口进行了比较,一个没有视觉和身体为基础的旋转自我运动的线索。两种界面都缺乏平移的自我运动线索。参与者使用两个瞬间移动界面中的一个来寻找和研究分散在一个大型虚拟环境中的六个物体的位置。学习结束后,参与者完成了两项认知地图保真度的测量:物体到物体的指向任务和地图绘制任务。结果表明,上级空间学习时,旋转自我运动线索。因此,虚拟现实开发人员在创建和选择运动界面时,应该强烈考虑旋转自运动提示的好处。
Teleporting interfaces are widely used in virtual reality applications to explore large virtual environments. When teleporting, the user indicates the intended location in the virtual environment and is instantly transported, typically without self-motion cues. This project explored the cost of teleporting on the acquisition of survey knowledge (i.e., a ”cognitive map”). Two teleporting interfaces were compared, one with and one without visual and body-based rotational self-motion cues. Both interfaces lacked translational self-motion cues. Participants used one of the two teleporting interfaces to find and study the locations of six objects scattered throughout a large virtual environment. After learning, participants completed two measures of cognitive map fidelity: an object-to-object pointing task and a map drawing task. The results indicate superior spatial learning when rotational self-motion cues were available. Therefore, virtual reality developers should strongly consider the benefits of rotational self-motion cues when creating and choosing locomotion interfaces.
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DOI: --
发表时间: 2018
期刊: IEEE Conference on Virtual Reality and 3D User Interfaces
影响因子: --
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