Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans

Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans
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Ludus Ex Machina:打造与人类并肩竞争的 3D 游戏设计师

DOI:
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发表时间:
2014
期刊:
International Conference on Innovative Computing and Cloud Computing
影响因子:
--
通讯作者:
S. Colton
S. Colton
中科院分区:
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文献类型:
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作者:
Michael Cook;S. Colton

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我们描述了ANGELINA-5,一款能够自主创建简单三维游戏的软件。据我们所知,这是第一个用3D制作完整游戏的系统。我们总结了ANGELINA项目到目前为止的历史,描述了最新版本的架构,并详细介绍了它参与Ludum Dare(游戏设计竞赛)的情况。这是一款软件首次进入人类设计师的电子游戏设计竞赛,代表着自动化电子游戏设计和计算创造力的进步。
We describe ANGELINA-5, software capable of creating simple three-dimensional games autonomously. To the best of our knowledge, this is the first system which creates complete games in 3D. We summarise the history of the ANGELINA project so far, describe the architecture of the latest version, and give details of its participation in Ludum Dare, a game design competition. This is the first time that a piece of software has entered a videogame design contest for human designers, and represents a step forward for automated videogame design and computational creativity.
关于创意系统中偶然性的讨论
DOI: --
发表时间: 2013
期刊: --
影响因子: --
作者:
Pease. A
通讯作者: Pease. A