HPGE: An Haptic Plugin for Game Engines
HPGE: An Haptic Plugin for Game Engines
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HPGE:游戏引擎的触觉插件
DOI:
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发表时间:
2018
期刊:
影响因子:
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通讯作者:
G. Baud
中科院分区:
文献类型:
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作者:
N. Balzarotti;G. Baud
In this paper we present HPGE, an Haptic Plugin for Game Engines. Based on CHAI3D, it aims at providing an easy way to integrate haptics in game engines. HPGE provides C and C# bindings to be usable with almost any game engine or software. In addition, HPGE provides Unity3D C# scripts to facilitate the integration with Unity3D. Thanks to this plugin, it is possible to take advantage of the CHAI3D force-rendering algorithms and Unity3D Graphical User Interfaces to develop serious games. The paper goes through the requirements of such plugin, the issues that need to be addressed, to conclude with a description of the implementation and usage of the plugin.