Tangible interfaces for remote communication and collaboration

Tangible interfaces for remote communication and collaboration
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用于远程通信和协作的有形界面

DOI:
10.1109/robot.2005.1570300
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发表时间:
1998
期刊:
Proceedings of the 2005 IEEE International Conference on Robotics and Automation
影响因子:
--
通讯作者:
Scott Brave
Scott Brave
中科院分区:
--
文献类型:
--
作者:
Scott Brave

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本论文介绍了inTouch,一种通过触摸实现远距离通信的新设备。 inTouch 基于名为“同步分布式物理对象”的概念,该概念采用远程操作技术来营造远方用户正在与共享物理对象进行交互的错觉。我讨论了 inTouch 的设计和原型实现,以及将物理链路延伸到任意距离的控制策略。用户对原型系统的反应表明与直接触摸交互有许多相似之处,同时也指出了以对象为媒介的触摸通信的新可能性。我还介绍了两个初步实验,这些实验开始探索 inTouch 提供的触觉通信通道的更客观属性,并为未来的研究开发分析技术。本文还考虑了同步分布式物理对象在分布式多用户系统设计中的更广泛含义。当前用于长距离通信和协作的界面很大程度上植根于基于 GUI 的组件和语音/视频会议方法。在这些方法中,交互仅限于视觉和听觉媒体,共享环境仅限于数字世界。同步分布式物理对象提供了一种创建分布式多用户系统的新方法,该系统更加强调触摸和物理性。论文导师:石井浩 媒体艺术与科学副教授
This thesis presents inTouch, a new device enabling long distance communication through touch. inTouch is based on a concept called Synchronized Distributed Physical Objects, which employs telemanipulation technology to create the illusion that distant users are interacting with a shared physical object. I discuss the design and prototype implementation of inTouch, along with control strategies for extending the physical link over an arbitrary distance. User reactions to the prototype system suggest many similarities to direct touch interactions while, at the same time, point to new possibilities for object-mediated touch communication. I also present two initial experiments that begin to explore more objective properties of the haptic communication channel provided by inTouch and develop analysis techniques for future investigations. This thesis also considers the broader implications of Synchronized Distributed Physical Objects in the design of distributed multi-user systems. Current interfaces for long distance communication and collaboration are largely rooted in GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions are limited to visual and auditory media, and shared environments are confined to the digital world. Synchronized Distributed Physical Objects presents a new method for creating distributed multi-user systems that place greater emphasis on touch and physicality. Thesis Supervisor: Hiroshi Ishii Associate Professor of Media Arts and Sciences
DOI: 10.1145/280814.280940
发表时间: 1998-07
期刊: Proceedings of the 25th annual conference on Computer graphics and interactive techniques
影响因子: --
作者:
Brygg Ullmer;H. Ishii;Dylan F. Glas
通讯作者: Brygg Ullmer;H. Ishii;Dylan F. Glas