Hard and Soft Tangibles: Mixing Multi-touch and Tangible Interaction in Scientific Poster Scenarios

Hard and Soft Tangibles: Mixing Multi-touch and Tangible Interaction in Scientific Poster Scenarios
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硬有形和软有形:在科学海报场景中混合多点触控和有形交互

DOI:
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发表时间:
2018
期刊:
International Conference on Tangible, Embedded, and Embodied Interaction
影响因子:
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通讯作者:
Miriam K. Konkel
Miriam K. Konkel
中科院分区:
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文献类型:
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作者:
A. G. D. Siqueira;B. Ullmer;M. Delarosa;Christopher W. Branton;Miriam K. Konkel

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有形用户界面的研究通常集中在有形界面单独或与多点触摸或图形界面相比。相比之下,混合方法可以被视为既定的“主流”交互范例的规范。本文提出的接口,支持互补使用的物理和虚拟交互方式与有形和多点触摸交互。我们描述的原型涉及电容感应表面与激光切割和3D打印的表盘状有形物相结合。我们雇用他们在几个计算介导的科学海报的情况下,我们认为有一些吸引力,这样的部署。我们提供两个平台:一个是模板化的,另一个是高度可定制的,支持水平和垂直显示器上的有形和多点触摸交互。我们探讨了用户的交互方式选择的选项,从学生开发的海报中吸取教训和挑战,并考虑未来的发展方向。
Research on tangible user interfaces commonly focuses on tangible interfaces acting alone or in comparison with multi-touch or graphical interfaces. In contrast, hybrid approaches can be seen as the norm for established "mainstream" interaction paradigms. This paper proposes interfaces that support complementary use of physical and virtual interaction modalities with tangible and multi-touch interactions. We describe prototypes involving capacitively-sensed surfaces combined with laser-cut and 3D-printed dial-like tangibles. We employ them in the context of several computationally-mediated scientific poster scenarios, which we argue to have a number of attractions for such deployments. We present two platforms: one templated, the other highly customizable, supporting both tangible and multi-touch interactions across horizontal and vertical displays. We explore users' interaction modality choice among the options presented, draw lessons and challenges from posters developed by students, and consider future directions.