Towards a Taxonomy of Social VR Application Design
Towards a Taxonomy of Social VR Application Design
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社交 VR 应用设计的分类
DOI:
10.1145/3341215.3356271
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发表时间:
2019
期刊:
影响因子:
--
通讯作者:
Douglas Zytko
中科院分区:
文献类型:
--
作者:
Marcel Jonas;Steven Said;Daniel Yu;Chris J. Aiello;Nicholas Furlo;Douglas Zytko
The number of social VR applications-or applications that support social interaction between users in virtual reality-has grown considerably in recent years. A consequence of this growth is that the state of social VR application design has become increasingly obfuscated, which complicates identification of design trends, best practices, and uncommon features that are perhaps worthy of wider adoption. To help address this problem, this paper presents a taxonomy of social VR application design choices as informed by 29 commercial and prototypical applications in the literature. Discussion of the taxonomy highlights novel features of research prototypes that could potentially enrich the social experience in commercially available applications. The paper concludes by considering how the taxonomy can guide future design of social VR applications, and next steps for refining the taxonomy.