An Automatic Framework for Textured 3D Video-Based Facial Expression Recognition
An Automatic Framework for Textured 3D Video-Based Facial Expression Recognition
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DOI:
10.1109/taffc.2014.2330580
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发表时间:
2014-07-01
影响因子:
11.2
通讯作者:
Bennamoun, Mohammed
中科院分区:
文献类型:
--
作者:
Hayat, Munawar;Bennamoun, Mohammed
Most of the existing research on 3D facial expression recognition has been done using static 3D meshes. 3D videos of a face are believed to contain more information in terms of the facial dynamics which are very critical for expression recognition. This paper presents a fully automatic framework which exploits the dynamics of textured 3D videos for recognition of six discrete facial expressions. Local video-patches of variable lengths are extracted from numerous locations of the training videos and represented as points on the Grassmannian manifold. An efficient graph-based spectral clustering algorithm is used to separately cluster these points for every expression class. Using a valid Grassmannian kernel function, the resulting cluster centers are embedded into a Reproducing Kernel Hilbert Space (RKHS) where six binary SVM models are learnt. Given a query video, we extract video-patches from it, represent them as points on the manifold and match these points with the learnt SVM models followed by a voting based strategy to decide about the class of the query video. The proposed framework is also implemented in parallel on 2D videos and a score level fusion of 2D & 3D videos is performed for performance improvement of the system. The experimental results on BU4DFE data set show that the system achieves a very high classification accuracy for facial expression recognition from 3D videos.